Path Of Exiles
Sep 15, 2019 From the Necromancer gem reveals, referring to Meat Shield + Feeding Frenzy: If minions are both Aggressive and Defensive, those effects cancel out, returning the minions to their original behaviour. All other bonuses from Feeding Frenzy and Meat Shield still apply. Frenzy charges are one of the three charge types. They are associated with dexterity and represent a temporary increase to swiftness and fervor during combat. The charges are visualized as glowing green orbs surrounding the character. Mar 11, 2020 Forum - Gameplay Help and Discussion - Spectres using feeding frenzy (which is mandatory for good ai) now deal over 30% less damage. Path of Exile Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Feeding frenzy serial key. LOG IN CREATE ACCOUNT CONTACT SUPPORT. From the looks of it, Feeding Frenzy is going to add a.massive. https://cleverfa113.weebly.com/feeding-frenzy-national-geographic.html. amount of speed to the minions, and Raging Spirits are already pretty zippy as a baseline. At the very least, it should be able to replace Minion Speed very safely. Or we could stack Minion Speed on it just for memes.
Feeding Frenzy Support Path Of Exile Download
Hello, So you need to have feeding frenzy supporting the skill, in order for the buff to apply to your minions while you have feeding frenzy on you ? If the socket is not supported by feeding frenzy that buff is uselless on you ? Or minions get the damage boost ? Last bumped on Jan 24, 2020, 9:43:40 PM | Posted by Vendetta on Jan 24, 2020, 10:59:16 AM |
Look at my character Press_C_For_Character. Feeding Frenzy is linked with Zombies and Carrion Golems, but the Skeletons get the Feeding Frenzy bonus as well since it's a buff that lingers on you and applies to all of your minions. My YouTube: https://www.youtube.com/user/DarkCrusade3 My Twitch: https://twitch.tv/artcrusader ED Beastmode-Guide: https://www.pathofexile.com/forum/view-thread/2606026 Dominating Blow Guardian: https://www.pathofexile.com/forum/view-thread/2780644 | Posted by ArtCrusade on Jan 24, 2020, 11:12:44 AM |
Which is weird because on the gem it states : 'Minions from Supported Skills deal (5-14)% more Damage while you have Feeding Frenzy' So this is why my question is, do they only gain the increased damage while they are supported by the gem or it doesn't matter who is giving the buff, as long as you have it it applies to every minion. Because I am getting feeding frenzy buff from my golem but I need to know if it applies to my skellies as well even though they don't have feeding frenzy support linked. | Posted by Vendetta on Jan 24, 2020, 9:28:32 PM |
' Yes thats how it works. If you are benefiting from it then so does the rest of your army Edit: The minions linked to FF will receive the mentioned %more dmg multi. FF buffs everyone with: - 10% more minion dmg - 15% minion move speed - 15% attack/cast speed | Posted by Orbaal on Jan 24, 2020, 9:32:17 PM |
' And the supported skill get's additional 14% from the gem ? Good to know thanks for enlighten me. | Posted by Vendetta on Jan 24, 2020, 9:43:40 PM |
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Sure am glad they finally added a way to scale minions like they promised, rather than just blanket nerfing spectres by over 30%, which overperformed on low levels of gears but did not even approach the strongest levels of power on high levels of gear. Seriously GGG, just add a way to scale minions so that they can be balanced with low levels of gear while still being good with more investment and actually worth investing into. For clarification, using data from poe.db, risen vaal advocates (basically lightning solar guards with no beam cannon) with feeding frenzy support now deal 1480 base damage at the level of 78, while they before did 2164 base damage at the level of 82. (due to changes to the gem, spectres are now level 76 at gem level 20 rather than level 80, and feeding frenzy no longer gives 14% more damage at level 20) Given that there is still no way to scale minion damage with the same magnitude as what any other builds (attack, spell) have in terms of %increased damage and critical stats, minions need to be given changes that are not just blanket nerfs. In the past few leagues, minions have massively overperformed with little gear, due to the fact that minions are at base extremely strong, but have incredibly little in the way of gearing choices to increase damage, which is why summoners gear so heavily towards defense and utility. It's not because minions have too much damage and players don't want to gear for more, it's that they literally don't have enough options to scale their minions like other builds do. Please give minions that option to scale like other builds, otherwise they can never be balanced at all levels. There's no powercreep here. Creep implies it's slow and could be overlooked, this is a full out sprint. Last edited by cpurdy777 on Mar 11, 2020, 2:37:38 AM | Posted by cpurdy777 on Mar 11, 2020, 2:36:53 AM |
They should just remove those gems that change minion behavior and make something like Grim Dawn did, simple yet effective way to control your minion stance and movement.. I guess animated weapon is the way to go this league for summoners.. What is even worse for spectres is that they were dying in the fights with Sirius, Elder Slayers and Metamorphs, now not only you will lose damage but the spectres will die more often.. and since re-summoning spectres is impossible mid fight they are not even worth considering anymore.. Last edited by Johnny210 on Mar 11, 2020, 3:14:31 AM | Posted by Johnny210 on Mar 11, 2020, 2:53:10 AM |
' Ya, its almost like they forgot it was only skeletons that were the ones that beat sirius early on, and that spectres and zombies almost always were dead before being able to do anything in the fights. Seems to be another forced meta, where now they want you playing temporary minions like AW, or herald minions stacking the new cluster notables. But who knows, maybe one of the new monsters was just broken as a spectre, and in typical GGG fashion they nerfed all spectres so that the few powerful ones were the only balanced ones, rather than doing any sort of individualized balancing. There's no powercreep here. Creep implies it's slow and could be overlooked, this is a full out sprint. | Posted by cpurdy777 on Mar 11, 2020, 2:58:00 AM |
' This is what I suspect. Which is just the WORST way to go about doing balance changes. Nerfs to the Baron and skeletons were necessary, but the rest was the kind of overkill we've come to expect from GGG. I'll be leaving summoners alone for a while now. At least Dominating Blow and golems are still good. We're all in this leaky boat together, people. | Posted by demon9675 on Mar 11, 2020, 3:10:19 AM |
' Individual balance takes effort, meta shifts and buffing boss hp and damage (because streamers killed them too quickly) does not. Ascendancy should not be locked behind lab. If there are people who enjoy running this abomination of a content, all the power to them, but this should not be required for completing a character. Would it be fun if all passives from quests would be gated behind similar 'content'? | Posted by MECHanokl on Mar 11, 2020, 7:36:11 AM |
Yeah the spectre nerf hit very hard, perhaps harder than skeletons. 4 levels is huge for damage AND survivability. | Posted by trixxar on Mar 11, 2020, 5:30:39 PM |
' cyclone + CwC + spirit offering prevented that for me..but spirit offering is useless now. well..trying out spellslinger anyways | Posted by Tyrion2 on Mar 11, 2020, 5:57:56 PM |
' GGG should just remove spirit offering too.. no one is going to use it now that it's total garbage.. My guess is that they gave necros the option to use those new 350 spectres but didn't want to waste time to balance them out.. So you just over nerf to avoid super strong spectre build and to make the other players feel good about minions getting nerfed.. Instead what will end up happening is that all necro players will go skeletons, zombies or animated weapon.. since they are still good and reliable builds that you don't need to waste gem slots (for aggressive AI) and are easily re-summoned unlike spectres.. | Posted by Johnny210 on Mar 11, 2020, 6:53:55 PM |
' That's ggg in a nutshell. They don't have the slightest clue. Nerfing spectres while skeletons were op is exactly what I expected. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: 'Though, I'm really concerned, knowing by practice the capabilities of the balance team.' top2000: 'let me bend your rear for a moment exile' | Posted by 666lol666 on Mar 11, 2020, 7:38:46 PM |